Kindred — official Riot artwork

The Eternal Hunters

Kindred

Lamb and Wolf embody contrasting encounters with death. Lamb offers release to those who accept their end; Wolf pursues those who flee it. Cultures across Runeterra interpret that dual nature differently.

Runeterra 2 min read 2 videos

Artwork · Riot Games

Watch & listen

Kindred on screen

2 videos

Animation · 2015-10-26

Kindred Teaser

Music · 2015-10-14

Kindred: Login Theme

Region
Runeterra

Biography & reading · THE RUNE

Riot Games · Complete Universe biography

Kindred’s story

Separate, but never parted, Kindred represents the twin essences of death. Lamb’s bow offers a swift release from the mortal realm for those who accept their fate. Wolf hunts down those who run from their end, delivering violent finality within his crushing jaws. Though interpretations of Kindred’s nature vary across Runeterra, every mortal must choose the true face of their death.

Kindred is the white embrace of nothingness and the gnashing of teeth in the dark. Shepherd and the butcher, poet and the primitive, they are one and both. When caught on the edge of life, louder than any trumpeting horn, it is the hammering pulse at one’s throat that calls Kindred to their hunt. Stand and greet Lamb’s silvered bow and her arrows will lay you down swiftly. If you refuse her, Wolf will join you for his merry hunt, where every chase runs to its brutal end.

For as long as its people have known death, Kindred has stalked Valoran. When the final moment comes, it is said a true Demacian will turn to Lamb, taking the arrow, while through the shadowed streets of Noxus, Wolf leads the hunt. In the snows of the Freljord, before going off to fight, some warbands “kiss the Wolf,” vowing to honor his chase with the blood of their enemies. After each Harrowing, the town of Bilgewater gathers to celebrate its survivors and honor those granted a true death by Lamb and Wolf.

Lamb feature exploration · official development artworkRiot Games

Denying Kindred is to deny the natural order of things. There are but a wretched few who have eluded these hunters. This perverse escape is no sanctuary, for it only holds a waking nightmare. Kindred waits for those locked in the undeath of the Shadow Isles, for they know all will eventually fall to Lamb’s bow or Wolf’s teeth.

The earliest dated appearance of the eternal hunters is from a pair of ancient masks, carved by unknown hands into the gravesites of people long-forgotten. But to this day, Lamb and Wolf remain together, and they are always Kindred.

From the Riot art archive

Kindred, in detail

7 images · select to enlarge

Their part in the world

Connected characters

Karthus

the Deathsinger

Karthus welcomes the undeath that most living people fear. Emerging from the Shadow Isles, he seeks to extend what he considers a beautiful union of life and death to others.

Explore Karthus →

Mordekaiser

the Iron Revenant

Mordekaiser’s earlier conquests survive mostly in fading memory, but death has not ended his ambitions. His sorcery enslaves souls, and those who remember him fear a return that would threaten both worlds.

Explore Mordekaiser →

Yorick

Shepherd of Souls

Yorick commands the dead for a purpose at odds with the horror of his companions. As his order’s last survivor, he wants to break the Ruination’s hold on the home that still imprisons him.

Explore Yorick →

The source archive

Sources & further reading

Biography by Riot Games; reading notes and contextual chapters by The Rune. Official illustrations and videos are credited to Riot Games; development art depicts the design process.

  1. Riot Universe · Kindred biography ↗
  2. Riot Universe · Kindred archive ↗
  3. Kindred: Login Theme ↗
  4. Riot Games · media index ↗
  5. Kindred Teaser ↗
  6. Finishing Soates · Matt Dunn ↗
  7. Forest for the Trees ↗
  8. A Good Death · Matt Dunn ↗

Official publication

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